/***************************************************************************
 *   Copyright (C) 2009 by maarten,,,   *
 *   maarten@maarten-laptop   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef OBJECT_TEXTURE_H
#define OBJECT_TEXTURE_H

namespace object {

/**
	@author maarten,,, <maarten@maarten-laptop>
*/
class ObjectTexture{
public:
    ObjectTexture(float u, float v):m_u(u), m_v(v){;}
    ~ObjectTexture(){;}
    
    inline float u(){return m_u;}
    inline float v(){return m_v;}

private:
    float m_u;
    float m_v;

};

};

#endif
